Your guide to next level
3D Exterior Lighting
Master everything a pro 3d artist should know
Buy Instant AccessMaster Every Commercial Scenario
Prerecorded Online Training
Discover the how and why behind lighting in exterior shots. It’s more than just a “click here and set this” attitude. It’s a new school of thought where we help you understand things like: how to train your eye to spot the natural colors. What does it mean to execute a day, sunset, or night scenario successfully? Where does the lighting overlap with the composition, and how to use it to your advantage? Everything from solid fundamentals to techniques pros use every day.
Follow us as we break down the lighting process, and get inspired with multiple ideas that will help you see things from a broader perspective.
Study from the industry best!
Watch as we analyze the principles of the most popular commercial scenarios based on the works of our star guests. We pick the minds of the best in the industry and lay the nuggets of knowledge in a friendly manner. Enjoy tons of visual candy that will get you into the right frame of mind. Tons of collages, diagrams, examples, and interesting thoughts - You name it, it’s in here! You’ll finally know the goal of rendering before even start your 3d scene.
We study works of studios and artists such as Adrian Długosz, Blok Studio, Bobak Studio, DIG Group, Element, Ewelina Lekka, Karolina Makowska, Konstantinos Anninos, Łukasz Brzozowski, Marcin Jastrzębski, Michał Nowak, Northern Space, Paweł Pęcherzewski, Piotr Banak, sevenhundred, Tomasz Michalski, VA-ARTS, Vivid Vision. You wouldn’t want to miss out on that!
INSANE amount of FREE content
CommonPoint Masterclass: 3D Exterior Lighting
Grab 21 easily digestible lessons. Completely for free on our YouTube channel. Each explaining lighting techniques, color and composition concepts, step-by-step scenario breakdowns and commercial workflows. Altogether, they unfold a full creative process behind lighting in exterior shots. It’s everything you need to know to level up your 3d game.
Great lighting skills take practice, and we’ll show you every aspect you need to train to get there.
Lesson 01 (32’) - Lighting vs. Composition
It feels like drinking from a firehose while becoming a better lighting artist. No wonder! Lighting is a dynamic aspect that ties up everything in your image, so you should know a thing or two about pretty much everything. Let us give you a taste of what’s coming up next, and we'll turn that firehose into an afternoon cup of tea.
Lesson 02 (70’) - Day I - Depth Perception, Corona Sun & Sky
What makes an image 3-dimensional? What kind of challenges do you face in the fore, mid, and background? Depth is the easiest 3d concept, but many artists are still unfamiliar with it. Let’s kick off the day scenario series and introduce the native corona renderer system - Corona Sun/Sky.
Lesson 03 (43’) - Color Analysis I - Tonal Range
Eyes are our primary tool, and we often forget they need practice, too! This lesson kicks off with the color practice series that unfolds the “where and how to look at images.” We dive deep into the black & white aspect of an image and tell you how to use it to your advantage. There is a way to check ourselves if the colors look natural!
Lesson 04 (71’) - Day II - Light Direction, Corona Sun & Sky
The sun's direction is essential to a successful image and shouldn’t be left to a mere accident. Let’s make a reinforced decision about it and continue our training in the spirit of step-by-step problem-solving. It’s time to put all the concepts together and make our first lighting scenario from start to finish.
Lesson 05 (76’) - Day III - All about HDRI
More than a few people believe there’s a secret to using HDRIs. Perhaps there is, but not really. It’s very powerful but not difficult at all. How to set it up, what to consider and where to look for the best hdris on the market? Let’s find out! Ah, and we dive into Photoshop and have a post-production warmup!
Lesson 06 (37’) - Color Analysis II - Memory Colors
Some colors are more important than others, and you should train your eye to see if they look natural or not. You should be sensitive and have a mental benchmark of what they should look like. Let’s give you some tools to practice that. That’s another step to leveling up your color game!
Lesson 07 (62’) - Good Enough Greens
This lesson has no hyperrealistic shaders; you can play with them in your personal projects. We’re focusing on good enough greenery that works fast in a commercial workflow. You’ll learn everything from setting up Slate Material editor to fixing issues with Corona Material converter. Many tips and tricks in this one!
Lesson 08 (61’) - Day IV - Make the Most of HDRI
Lighting scenarios don’t go smoothly each and every time. You stumble on a problem and just don’t know how to fix it; it happens. In this lesson, we prepare two scenarios. One that’s nice and easy, and the other that needs some work. There’s a deeper dive into tone-mapping and the curious properties of ACES and Filmic Mapping.
Lesson 09 (70’) - Sunset I - All About Sunset, Corona Sun & Sky
A different lighting scenario, finally! You might think sunset is easy, but there are many traps you can fall into. Even though we can quickly bring emotions and have a vivid color palette, we might forget what the image is all about. Let’s talk about challenges and opportunities with sunset and dusk images.
Lesson 10 (40’) - Color Analysis III - Tonal Contrast
Contrast is another buzzword that means a lot of things to many different people. We can all agree it’s essential, but what is it really about? There’s an idea to train your eye and yourself to be more flexible with colors in this lesson. Even though it might take practice, “contrast as a sandwich” helps with that.
Lesson 11 (76’) - Sunset II - Sky Replacement, HDRI
Looking for a perfect sunset hdri is pretty challenging. On the one hand, you look for sharp illumination and vivid colors; on the other, you’d love to have nice clouds. It’s a typical issue, and the answer is sky-replacement. You got it. No more fringe issues, double-size rendering, or heavy post-production - if you know what I mean.
Lesson 12 (70’) - Overcast I - Relighting, HDRI
Overcast scenarios are a different kind of beast. We no longer have a strong sun/shadow relationship and must think differently. Many tricks learned previously don’t work anymore. What to do, then? Introduce a few new ones! New foreground trickery, basics of relighting, custom shaders - that’s all here!
Lesson 13 (70’) - Overcast II - Selective Lighting, HDRI + Corona Sun
This scenario is pretty epic and not necessarily difficult if you know the trick. Your entire scene covers a smooth cloud shadow; still, some sun rays are coming through to make the building shine. Let’s make our first image breakdown, pick the works of our star guests, and set up this unique scenario from start to finish.
Lesson 14 (41’) - Color Analysis IV - It’s All About Contrast
By now, we hope you’re on track with our way of thinking about color. You can assess and tweak different aspects of your image to reach an objective goal - natural colors. We have a mental benchmark and can investigate different parts of our images. So it’s time to see the bigger picture of contrast. Today!
Lesson 15 (45’) - Night I - Scene Building Theory
This scenario is troublesome if you don’t know the trick, and oh boy! We have a good way to think about it. Expect a step-by-step workflow to set up night-time scenarios. This time we go through everything on paper just to wrap our heads around what’s coming up next. Sit back, and we hope you enjoy it!
Lesson 16 (120’) - Night II - Rendering Practice
A practice heavy lesson with all the tricks needed to finish a night-time scenario. We start with a dark base, discuss the interior and exterior lighting. Finish on the landscape. There’s different ways to reach the goal here, and we will walk you through the good and the bad solutions! Many tricks and techniques are included!
Lesson 17 (60’) - Volumetrics I - All About Volumetric Material, Corona Sun & Sky
It’s time to dive deep into volumetrics. Another exciting topic and powerful tool to build a composition with. We’ve already dipped our toes in this water in previous scenarios, and now we explain how to go about it artistically and creatively. It’s easier than you might think.
Lesson 18 (64’) - Volumetrics II - Painting with Fog, HDRI
Volumetrics can give you lots of creative freedom, and we take advantage of that in this scenario. We paint the image with fog, render few specific passes and leave the heavy lifting to postproduction. And for the first time, we change the focus of the image from architecture to something else.
Lesson 19 (73’) - Volumetrics III - Procedural Maps, HDRI
The third lesson on volumetrics is very practical, just like the others. We approach the sunset again, this time with a volumetric twist. If you ever wanted to spread fog across your scene, you’re at the right place. All done in 3d. No worries though! You’ll get a specific workflow here, that won’t let your scene crash.
Lesson 20 (58’) - Color Analysis V - Demystifying Luts
Have you ever scrolled through luts, wishing a miracle might happen? We did, plenty of times, until we understood the DNA of them. Now is the time, to demystify luts once and for all. Wait until you create one of them by yourself, with ease!
Lesson 21 (101’) - Volumetrics IV - VDB Objects, HDRI
We’ve saved something really epic for the "big finaly". We approach vds and create and epic, cloudy scenario. Grab lots of tricks that make scenes with VDB objects production ready. Let’s jump right in.
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Go to YoutubeExclusive Content
Just €399!
Prerecorded Online Training
Still thirsty for knowledge?
Learn even more with exclusive content available ONLY with the extended, paid version of the course. For €399 you’ll get a full package of extra perks such as:
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01.
8 bonus lessons
Explore making-ofs of our iconic projects and tutorials on Corona Clouds, Lightmix, Caustic and HDRI-Corona Sun Hybrid Setup.
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Full 3d scene and lighting setups
Practice along with us as you watch the training and then use the scene however you like, commercially and artistically.
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8 HDRIs (PG SKIES & 3DCOLLECTIVE) for practice
Put your new-found knowledge into practice with the same HDRIs, we used in the training, that we include for educational purposes.
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Promo codes
Enjoy some great deals on HDRIs bundles from popular vendors such as PG Skies and 3d Collective.
With buying extended package you also support us in our continuous effort to share for free as much knowledge as we can. And we want to say a big thank you for doing so!
Buy instant access
Go to shopBonus Module
Exclusive Paid Content
Elevate your knowledge even further with 8 additional lessons that are available only with the Extended Package. Ever wondered how we did some of our most iconic projects? Or how to get a caustic effect without making your machine explode? Now you can find out.
Just look what we have in store for you:
By now, you know how important clouds are for the composition. But you don’t have to always look for a perfect HDRI to replace the sky in postproduction. We’re here to tell you, you can also make the clouds directly in Corona engine. Let us show you how it’s done and go with us through every setting there is.
Let’s talk about caustic today, a subject, we’ve been postponing the whole training. But it’s about time we show you a simple way to use it. Thanks to Caustic Solver build in Corona engine, you can create realistic caustic effects, that will render fairly quickly. So let’s see what the setup looks like.
Today we touch on a powerful postproduction tool that can be a real game changer. The light Mix. It allows you to modify lights after your render is ready. Change the intensity and color of the lights. Turn them on and off. This way you can make final decision, when you see an image in full detail. So let’s try it out together.
This one is going to be quick. We’ll show you one, but very useful trick, that is: how to use both Corona Sun and HDRI in one image. And why would you? We’ll show you how to set it, so everytime you rotate the sun, the HDRI moves as well. This is a very fast setup that adds that extra touch to the render. So let’s get to it.
Just like the title says. We jump into our most iconic images, and explain what’s inside. That’s a great opportunity to revisit some old concepts and share some nuance to them. We’ll also show you that sometimes you have to render a sunset scenario a few times, just to make one image.
In the second part of Bartosz breaks down his 2 scenes from the past. It’s a perfect opportunity to look at work from the perspective of time and everything we learn so far. There are some tricks you already know, but you have a great opportunity to see them in action, in real projects. On top of that, there’s tons of Photoshop tricks, so wait no more!
In the third part of this analysis we breakdown Cedar Shrine scene. There’s an interesting use of volumetric effects and building depth. We can say that this image wouldn’t function without the fog, but you’ll see what we mean in just a second. On top of that, we introduce new ways in Photoshop to analyze color.
In the last part of this analysis we revisit few other topics. Like a seemingly uniform space in our Spa scene. See how it can influence your image in many different ways. We also jump into advanced volumetric scenarios and show you an alternative way of building depth with it. And the cherry on top is vdb and corona clouds on a brand new master-grade level.
Full 3d Scene Included
Exclusive Content
That’s right! Tons of vegetation models, 3d scans, and textures that are optimized for production. Follow along and practice as we explain the nuances of every lighting scenario in that very scene. Then, use it however you like, even in your commercial work.
Just become a better 3d artist!
Prerecorded Online Training
Find tons of ways to go forward with your 3d skills. Jump-start your career if you’re a junior and get results like those you see on Instagram. Or maybe you’re in the industry for years? It’s about time to get yourself that extra edge that will let you go from good to awesome.
Junior Level
- All lessons instant access
- 29 lessons (6 bonus lessons)
- 3d scene included
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01.
Commercial scenarios breakdowns
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Key color concepts
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Corona Sun&Sky/HDRI implementation
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Basic lighting techniques
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Ready-to-go setups
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The right way of doing things
Senior Level
1 lesson per month
21 lessons (no bonus content)
- 3d scene not included
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01.
Iconic projects breakdowns
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Lut creation
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Volumetric effects/VDB implementation
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04.
Advanced lighting tips&tricks
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Commercially-viable 3d assets
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An easy way of explaining things
Stop wondering.
Start rendering!
Prerecorded Online Training
There are a couple of good reasons to check our Youtube Channel and watch few lessons for free. But there are even more good reasons to buy and get an instant access. Believe us, you don’t want to miss on that one!
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Learn even more.
Dive into eight bonus lessons and get some extra tips and tricks on creating a realistic caustic effect or controlling lights in post-production and more. Watch as we dissect our renders from outside the training in never published before making-ofs.
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Practice as you go
With an instant access you get a exactly the same scene, we use in the training. You can test everything in action. Setting by setting. Click by click. And then post your renders to wow both your peers and prospective clients.
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Grab assets and promo codes
Use the models and texture from the scene in your other works. Get good deals on HDRIs from PG Skies and 3D Collective!
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Support us in our efforts
Help us build the 3d community and continue to share the knowledge for free.
Buy extended package
Go to shopFAQ
We work with 3ds Max 2021, Chaos Corona 9, and Adobe Photoshop. We use Chaos Scatter, which comes along with the Chaos Corona install. Scenes, and ready-to-go-setups are down-saved to 3ds Max 2018.
You can use all the CommonPoint assets like models, scans, and some of the 2d textures in your commercial work as well. Please note that HDRIs from PGSKies and 3D Collective and Corona textures included are meant to be used for educational purposes only. Though, we totally recommend buying them with the promo codes that come along with the purchase.
Both PGSkies and 3D Collective were kind enough to give a one-time use 30% discount codes on their products. PGSkies offers a one-time use for any purchase in the shop. 3D Collective offers a one-time use for "CommonPoint HDRI Selection".
Yes, the invoices are generated automatically and you can access them by clicking your profile icon in the top right corner of the webpage and selecting „settings”. You can download your invoice in a pdf format under the „billing” tab.
Scenes from bonus lessons are not included, but the point of the breakdowns is to go through every possible setting, so you get a full understanding of how and why the things were made.
With instant access, you’ll get a login to a platform, where you can access all the 29 videos that make up the training. You can watch the lessons in order or choose, what interests you the most and start there. You’ll also be able to download the scene with the assets from the same platform.
When purchasing the Product, you gain access to its content until 31.01.2028. After that time, we will inform you whether your access will be available for a prolonged time or you may download the contents of the training.
It depends on the option you choose. All the lessons in the training take up 24 hours in total. So if you buy instant access to the whole training, you can watch it in something between a couple of days to a few weeks. It will definitely take more time to practice everything you’ve learned, though.
If you go for the free version, you’ll find four lessons on YouTube in Feb, 2023 and another new free lesson every month. We’ll keep uploading them till July 2024.
The training is in English and it goes with English subtitles which are 100% proofread. There are also Google translated subtitles available: Arabic, Chinese (simplified), French, German, Hindi, Polish, Portuguese, Russian, Spanish, Turkish. We don't vouch for their quality, but it's an option you can choose from.
The discount is up for the first 2 weeks after launch. Then the prices go back to the regular rates.
Yes. If you’re not ready to buy instant access now, you can do it at any point in the future.
Unfortunately no. You can download the scene and included assets, though.
No. This training will cover just the exterior lighting.
Not at this time, but we consider preparing a webinar in the future.
Unfortunately, a refund won’t be possible with this course.
Stay Tuned!
Enjoy the upcoming free content, all of the updates on our work and other cool stuff we’re preparing for you.
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